package net.wg.data.constants
{
   public class Tooltips extends Object
   {
      
      public function Tooltips()
      {
         super();
      }
      
      public static const TANKMAN:String = "tankman";
      
      public static const BATTLE_STATS_ACHIEVS:String = "battleStatsAchievementData";
      
      public static const ACHIEVEMENT:String = "achievement";
      
      public static const GLOBAL_RATING:String = "globalRating";
      
      public static const TANK_CLASS:String = "tankClass";
      
      public static const MARKS_ON_GUN_ACHIEVEMENT:String = "marksOnGun";
      
      public static const BATTLE_STATS_MARKS_ON_GUN_ACHIEVEMENT:String = "battleStatsMarksOnGun";
      
      public static const CAROUSEL_VEHICLE:String = "carouselVehicle";
      
      public static const INVENTORY_VEHICLE:String = "inventoryVehicle";
      
      public static const TECHTREE_VEHICLE:String = "techtreeVehicle";
      
      public static const HISTORICAL_VEHICLE:String = "historicalVehicle";
      
      public static const INVENTORY_SHELL:String = "inventoryShell";
      
      public static const INVENTORY_MODULE:String = "inventoryModule";
      
      public static const TECH_MAIN_MODULE:String = "techMainModule";
      
      public static const TECHTREE_MODULE:String = "techtreeModule";
      
      public static const TECH_MAIN_SHELL:String = "techMainShell";
      
      public static const HANGAR_MODULE:String = "hangarModule";
      
      public static const SHOP_VEHICLE:String = "shopVehicle";
      
      public static const SHOP_SHELL:String = "shopShell";
      
      public static const HANGAR_SHELL:String = "hangarShell";
      
      public static const SHOP_MODULE:String = "shopModule";
      
      public static const TANKMAN_SKILL:String = "tankmanSkill";
      
      public static const TANKMAN_NEW_SKILL:String = "tankmanNewSkill";
      
      public static const DEVICE_EMPTY:String = "deviceEmpty";
      
      public static const EFFICIENCY_PARAM:String = "efficiencyParam";
      
      public static const RSS_NEWS:String = "rssNews";
      
      public static const MAP:String = "map";
      
      public static const HISTORICAL_AMMO:String = "historicalAmmo";
      
      public static const HISTORICAL_MODULES:String = "historicalModules";
      
      public static const SETTINGS_CONTROL:String = "control";
      
      public static const CLAN_INFO:String = "clanInfo";
      
      public static const FORT_BUILDING_INFO:String = "fortBuildingInfo";
      
      public static const TYPE_WARNING:String = "WARNING";
      
      public static const TYPE_INFO:String = "INFO";
      
      public static const IGR_INFO:String = "igrInfo";
      
      public static const CYBER_SPORT_SLOT:String = "cyberSportSlot";
      
      public static const CYBER_SPORT_AUTOSEARCH_VEHICLES:String = "cyberSportAutoSearchVehicles";
      
      public static const CYBER_SPORT_SLOT_SELECTED:String = "cyberSportSlotSelected";
      
      public static const CYBER_SPORT_TEAM:String = "cyberSportTeam";
      
      public static const CYBER_SPORT_VEHICLE_NOT_READY:String = "cyberSportVehicleNotReady";
      
      public static const SQUAD_SLOT_VEHICLE_SELECTED:String = "squadSlotVehicleSelected";
      
      public static const SORTIE_DIVISION:String = "sortieDivision";
      
      public static const ACTION_PRICE:String = "actionPrice";
      
      public static const SIMPLE:String = "simple";
      
      public static const COMPLEX:String = "complex";
   }
}
